Search found 377 matches

by Deepu
Wed Aug 05, 2020 8:22 am
Forum: Mappings
Topic: MH-Flappies][
Replies: 2
Views: 348

Re: MH-Flappies][

New pawns? I need to test this map
by Deepu
Wed Jul 08, 2020 4:17 pm
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 261
Views: 89808

Re: UltimateNewNet

Use custom last man standing version for this time
by Deepu
Sun Jul 05, 2020 12:36 am
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 261
Views: 89808

Re: UltimateNewNet

I forgot that one can you post again that bug? Yea works with newnet, but the problem is new lms++ replace newnet weapons original, in that case you need to load all weapons fully loaded mutator "UP2.AWFL" or find original mutator class line! 1. (bEnabled=True,GameName="Team Last Man Standing",RuleN...
by Deepu
Fri Jul 03, 2020 5:16 pm
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 261
Views: 89808

Re: UltimateNewNet

Read that first post carefully --> For Last Man Standing, add to the MapVote.ini CustomGameConfig[1]=(bEnabled=True,GameClass="UN1e.LastManStanding",NewPrefix="LMS",Mutators="",Settings="") --> add to the UnrealTournament.ini for Last Man Standing [UN1e.LastManStanding] StartWeapon= FragLimit=30 Tim...
by Deepu
Tue Jun 30, 2020 6:27 pm
Forum: Mappings
Topic: CTF4 in a maze
Replies: 5
Views: 395

Re: CTF4 in a maze

Then that's good
by Deepu
Mon Jun 29, 2020 6:23 pm
Forum: Mappings
Topic: CTF4 in a maze
Replies: 5
Views: 395

Re: CTF4 in a maze

UTPatchv469, because of bug fixes authors need to update all scripted pawn to new SetEnemy function, sometimes titan can't able to identify enemy's team.
by Deepu
Mon Jun 29, 2020 1:58 pm
Forum: Mappings
Topic: CTF4 in a maze
Replies: 5
Views: 395

Re: CTF4 in a maze

UTDMT is not supported with new patch
by Deepu
Tue Jun 23, 2020 3:30 pm
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 261
Views: 89808

Re: UltimateNewNet

Bug is native, I can't able find that from long time ago, need to fix that.
by Deepu
Thu Jun 18, 2020 12:16 pm
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 261
Views: 89808

Re: UltimateNewNet

The UN1e.LastManStanding is LastManStanding++, i just integrated to newnet, let me verify for next release!!!
by Deepu
Sat Jun 13, 2020 2:50 am
Forum: Mods
Topic: Map Vote Extended
Replies: 32
Views: 15761

Re: Map Vote Extended

I think new patch will fix this issues, if you installed xc_engine. XC correct this issues in Linux os