Search found 116 matches

by thiagoobr
Thu Feb 15, 2018 12:05 am
Forum: Weapons
Topic: Rocket X
Replies: 7
Views: 148

Re: Rocket X

Thx i go test :)
by thiagoobr
Thu Jan 18, 2018 1:36 am
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 187
Views: 3555

Re: UltimateNewNet

Needs some improvement, so I said...

soon deepu fix this :)
by thiagoobr
Sun Jan 07, 2018 2:59 am
Forum: Mods
Topic: Map Vote Extended
Replies: 26
Views: 493

Re: Map Vote Extended

Look at my toy, if anyone wants to test, awaiting improvements!!!
by thiagoobr
Fri Jan 05, 2018 12:26 am
Forum: Tips & Tricks
Topic: UT Launching Problem with Win 7
Replies: 2
Views: 139

Re: UT Launching Problem with Win 7

Good bro!!!

i dont use win7, I'm going to download and save, when I install win7 I test :ut_minigun2:
by thiagoobr
Thu Dec 28, 2017 5:14 pm
Forum: Mods
Topic: Map Vote Extended
Replies: 26
Views: 493

Re: Map Vote Extended

Where is the news? :smile_cool: :icon_e_biggrin:
by thiagoobr
Mon Dec 25, 2017 5:26 am
Forum: Misc
Topic: Happy Xmas & New Year
Replies: 2
Views: 82

Re: Happy Xmas & New Year

Image
by thiagoobr
Wed Dec 20, 2017 11:23 pm
Forum: Game Types
Topic: SiegeUL [Newnet]
Replies: 8
Views: 200

Re: SiegeUL [Newnet]

i go teste in version 0028, but I hate the twisted croshair bug..
by thiagoobr
Wed Dec 20, 2017 3:17 am
Forum: Game Types
Topic: SiegeUL [Newnet]
Replies: 8
Views: 200

Re: SiegeUL [Newnet]

I found some errors in version SiegeUL_0025_2... does not happen every time, happened only once... was using newnet09 and XC_engine! 1º closed the game for some mistake :icon_e_confused: 2ºerro use Warhead with the right mouse button, froze on the chipped screen 3º erro in translocator, i add one mo...
by thiagoobr
Tue Dec 19, 2017 9:38 pm
Forum: Mods
Topic: Map Vote Extended
Replies: 26
Views: 493

Re: Map Vote Extended

win, but this challenge, you are able to :smile_cool: :smile_cool: :smile_cool: :icon_e_biggrin:
by thiagoobr
Sun Dec 17, 2017 3:06 pm
Forum: Mods
Topic: Map Vote Extended
Replies: 26
Views: 493

Re: Map Vote Extended

could implement this filter? at the moment it is only filtered by the actual map tag!! exemple: ExcludeFilters[0]=zpdm DM-* ExcludeFilters[1]=zpas AS-* ADD + this new model!! ExcludeFilters[0]=zpdm zpfudm-* ExcludeFilters[1]=zpfudm zpdm-* CustomGame[11]=(bEnabled=True,GameName="DeathMatchPlus",RuleN...

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