gust newnet

Discussions about server side mods.
medor
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gust newnet

Postby medor » Wed Nov 30, 2016 5:24 pm

http://www.gametracker.com/server_info/ ... p.jp:7777/

Have you test this newnet ?
Not found bugs on for the moment lr ,hammer, bot are ok

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Deepu
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Re: gust newnet

Postby Deepu » Thu Dec 01, 2016 2:20 am

Yes, but it is private mod, medor sent to me you last downloaded nn from gust server.

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Re: gust newnet

Postby medor » Thu Dec 01, 2016 4:15 pm

Done in PM :)

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Spectra
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Re: gust newnet

Postby Spectra » Thu Dec 08, 2016 9:56 am

@medor, his server has BotZ instead of normal bots. That's why you find no problem there.

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Re: gust newnet

Postby medor » Thu Dec 08, 2016 10:09 am

you say BotZ work better with newnet ?

Deepu ave done the bugs below for the new v7 ;)

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Deepu
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Re: gust newnet

Postby Deepu » Thu Dec 08, 2016 10:12 am

Yes :icon_gathering: I got ComboInsta loaded with ReduceBalls, ReduceBalls mutator found inside ComboInsta
ComboMut
bNoSelfDamage=True
FireRateScale=1.000000
AltFireRateScale=0.500000
MinSecondsBetweenBalls=1.000000
We need to set MinSecondsBetweenBalls=0.7 or 0.5 right?

medor
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Re: gust newnet

Postby medor » Thu Dec 08, 2016 11:54 am

I search for old setting in a server team and back

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Re: gust newnet

Postby medor » Thu Dec 08, 2016 12:00 pm

Original setting ComboShockv1f
not found MinSecondsBetweenBalls
[ComboShockv1f.NoSpamShock1]
; block fire if more than this
MaxShockBalls=3

[ComboShockv1f.NoSpamShock2]
; remove oldest ball if more than this
MaxShockBalls=2

[ComboShockv1f.NoSpamShock3]
; block fire if shorter than this
MinSecBetweenBalls=0.7

[ComboShockv1f.ComboShock]
; ammo multiplier
InitialAmmo=999.000000
bUseCustomInitialAmmo=True
enableNoSpam=True
bGiveShockRifle=True
; choose antispam method, value: 1-3
AntiSpamMethodDM=2
AntiSpamMethodCTF=1
AntiSpamMethodAS=3
AntiSpamMethodDOM=3
AntiSpamMethodTDM=2
AntiSpamMethodLMS=3
AntiSpamMethodOther=3
; keep melee weapons? eg. translocator / impacthammer
bKeepInventoryTDM=False
bKeepInventoryDM=False
bKeepInventoryCTF=True
bKeepInventoryAS=True ; doesn't work yet
bKeepInventoryDOM=True
bKeepInventoryLMS=False
bKeepInventoryOther=False
;
DamageScaling=1.000000
KnockbackScaling=1.000000
SelfDamageScaling=0.00
SelfKnockbackScaling=1.000000
FallDamageScaling=1.000000
ZoneDamageScaling=1.000000
WepName[0]=ShockRifle
WepName[1]=
WepName[2]=
WepName[3]=
WepName[4]=
WepName[5]=
WepName[6]=
WepName[7]=
WepName[8]=
WepName[9]=
WepName[10]=
WepName[11]=
WepName[12]=
WepName[13]=
WepName[14]=
WepName[15]=
WeaponDamageScaling[0]=100.000000
WeaponDamageScaling[1]=1.000000
WeaponDamageScaling[2]=1.000000
WeaponDamageScaling[3]=1.000000
WeaponDamageScaling[4]=1.000000
WeaponDamageScaling[5]=1.000000
WeaponDamageScaling[6]=1.000000
WeaponDamageScaling[7]=1.000000
WeaponDamageScaling[8]=1.000000
WeaponDamageScaling[9]=1.000000
WeaponDamageScaling[10]=1.000000
WeaponDamageScaling[11]=1.000000
WeaponDamageScaling[12]=1.000000
WeaponDamageScaling[13]=1.000000
WeaponDamageScaling[14]=1.000000
WeaponDamageScaling[15]=1.000000
WeaponKnockbackScaling[0]=1.000000
WeaponKnockbackScaling[1]=1.000000
WeaponKnockbackScaling[2]=1.000000
WeaponKnockbackScaling[3]=1.000000
WeaponKnockbackScaling[4]=1.000000
WeaponKnockbackScaling[5]=1.000000
WeaponKnockbackScaling[6]=1.000000
WeaponKnockbackScaling[7]=1.000000
WeaponKnockbackScaling[8]=1.000000
WeaponKnockbackScaling[9]=1.000000
WeaponKnockbackScaling[10]=1.000000
WeaponKnockbackScaling[11]=1.000000
WeaponKnockbackScaling[12]=1.000000
WeaponKnockbackScaling[13]=1.000000
WeaponKnockbackScaling[14]=1.000000
WeaponKnockbackScaling[15]=1.000000
here it's 1 http://www.unrealadmin.org/forums/showt ... hp?t=31202

here i ave set 0.7 https://ut99.org/viewtopic.php?f=12&t=4812

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Deepu
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Re: gust newnet

Postby Deepu » Thu Dec 08, 2016 12:45 pm

I hacked ComboShockv1f for UltimateNewNetv0_7 (inside of this pack) its working...

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Spectra
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Re: gust newnet

Postby Spectra » Thu Dec 08, 2016 2:04 pm

you say BotZ work better with newnet ?
Maybe.


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