UltimateNewNet

Discussions about server side mods.
thiagoobr
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Posts: 148
Joined: Thu Mar 16, 2017 1:25 am
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Re: UltimateNewNet

Postby thiagoobr » Mon Oct 15, 2018 9:07 pm

hi medor,

i test MH and newnet not work... I tried in many ways and the player was frozen I could not leave the place, really does not work?

UN1.NewNetServer,UN1.RXPosError,UN1.DisableWeapons,UN1.DisablePortals

CustomGameConfig[1]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPrefix="MH",Mutators="HitmanModv8.LinkActor,HitmanModv8.IP2Country,HitmanModv8.Addon,HitmanModv8.HittyBase,HitmanModv8.MH2PlayerLog,HitmanModv8.Stats",Settings="MaxSpectators=10,MaxPlayers=16,bTournament=False,bUseTranslocator=True,FragLimit=0,TimeLimit=120,GameSpeed=1.000000")
Brazilian Server:
ip server 1.utbr.org:2017
ip server 1.utbr.org:2222
ip server 1.utbr.org:8888
ip server 1.utbr.org:5555

medor
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Posts: 454
Joined: Tue Feb 24, 2015 1:33 pm
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Re: UltimateNewNet

Postby medor » Tue Oct 16, 2018 6:21 am

hi medor,

i test MH and newnet not work... I tried in many ways and the player was frozen I could not leave the place, really does not work?

UN1.NewNetServer,UN1.RXPosError,UN1.DisableWeapons,UN1.DisablePortals

CustomGameConfig[1]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPrefix="MH",Mutators="HitmanModv8.LinkActor,HitmanModv8.IP2Country,HitmanModv8.Addon,HitmanModv8.HittyBase,HitmanModv8.MH2PlayerLog,HitmanModv8.Stats",Settings="MaxSpectators=10,MaxPlayers=16,bTournament=False,bUseTranslocator=True,FragLimit=0,TimeLimit=120,GameSpeed=1.000000")
Tested with no freeze but just can't reopen the mapvote any way after some frags.

Not work with MH2 so i use the beast NS v2 from the guru MH.
http://medor.no-ip.org/index.php?dir=Ga ... _03_PM.zip

I tested only with MH504 not this bugged crash machine MH503
http://medor.no-ip.org/index.php?dir=Ga ... _04_15.zip
http://medor.no-ip.org/index.php?dir=Ga ... _MH504.zip
http://medor.no-ip.org/index.php?dir=Ga ... _MH504.zip

CustomGameConfig[52]=(bEnabled=True,GameClass="MH2_NS_V2.MonsterHunt",NewPrefix="nsMH",Mutators="UN1.DisableWeapons,UN1.RXPosError,UN1.DoubleJump,MH_OsPower.PowerUp",Settings="bTournament=False,MinPlayers=4")


PS: let me know if you can open the mapvote after 1 minute game with this HitmanModv8 ?

thiagoobr
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Posts: 148
Joined: Thu Mar 16, 2017 1:25 am
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Re: UltimateNewNet

Postby thiagoobr » Tue Oct 16, 2018 10:11 pm

Thx!!

I think it opens yes, I did not test this time..
Brazilian Server:
ip server 1.utbr.org:2017
ip server 1.utbr.org:2222
ip server 1.utbr.org:8888
ip server 1.utbr.org:5555

medor
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Posts: 454
Joined: Tue Feb 24, 2015 1:33 pm
Status: Offline

Re: UltimateNewNet

Postby medor » Mon Nov 05, 2018 5:20 pm

Summary


5/ Iptocountry not work with the LeagueAS140 scoreboard
you can test on the test server we can't see to the little green flags for warmup tournament on.


Deepu: No problem with NewNet, maybe as140 scoreboard is broken?

No i have give the bad way it come with LeagueAS140-Addon1g not working fine.
Features
*******************************************************************************
* New Scoreboard:
-> New Scoreboard Team design with shading Textures
-> Support for Countryflags (thats an external mod by [es]Rush)
-> Specators shown on the right side of the screen (EUT-Style)
-> Servername and actual DateTime shown on the bottom
-> Assault game state (Attacking/Defending, Part1/Part2) shown on the bottom
-> The useless "Assault the base" startmessage is replaced by "You are Attacking" or "You are Defending"
* Critical Message HudFix
http://medor.no-ip.org/index.php?dir=Ga ... ddon1g.zip

My be work only with CountryFlags2 we are under CountryFlags3
[Engine.GameEngine]
ServerPackages=CountryFlags2
ServerPackages=LeagueAS140-Addon1g
ServerActors=LeagueAS140-Addon1g.Addon

Here a source assault and LeagueAS140 http://medor.no-ip.org/index.php?dir=Ga ... 40_deO.zip

22/
Hammer bad personal damages count
Must be ....
With full charge it must remaining 46/100 life OK done
With a little charge it must remaining 73/100 life this remove 36 instead of 27
For a right fire 94/100 this remove 10 instead of 6

Deepu: Now you can adjust damage rate of hammer (HammerDamagePri & HammerDamageSec)

23/
With Instagib or ZIG i shoot when i click to respawn.
I see myself shooting 1 time when i click to spawn.

AS-Rook teles leading to sniper and flak are bugged 95% of the time and as you go in(modifié)
you exit out of it




Suggested

1/ Make back TeamShockEffects

2/ Remove green HUD for back to the original one.

3/ 2k4combos option for disabling/enabling
and add air under announce shot like in EUT ( when the two players are in air) http://medor.no-ip.org/index.php?dir=an ... Source.rar
this EUTSource is not the source but the last build





Last edited by Medor
xyaro » Fri Sep 14, 2018 10:02 pm
There is a few problems that i am going to post here but that i already talked with Deepu on discord:

1) Impact Hammer primary fire self damage: Impact Hammer selfdamage should always deal 54h damage, it does not matter if the user is charging or not the hammer.
The Result should be 46/100 hp always.

2)Fast switching from a hitscan weapon(i dont know if it happens with projectile ones) to translocator will make it get stuck and the translocator in the HUD will be highlighted with yellow and you wont be able to use it or change to other weapon UNLESS you die or force it with a weapon bind.

3)Using the translocator too fast will make it not register properly sometimes, making it so you dont get translocated even tho the projectile animation shows the "disc" traveling.(i dont know if i was clear on this one).

those so far are the most annoying ones, everything else is working really good! Thanks :)

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Deepu
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Re: UltimateNewNet

Postby Deepu » Tue Nov 20, 2018 6:48 am

UN2 test started, start testing in dev server...

1. Added Impact Hammer new settings and restored to original damage values.
HammerDamagePri=60
HammerDamageSec=20
HammerDamageSelfPri=36
HammerDamageSelfSec=24

2. Monsters spawn with weapon fix, for MH and MM.

3. InstaGib and ZoomInstaGib auto fire fix when player re-spawn.

4. Reduced fast weapon switching values.

5. Double enforcer fire fix.

6. Option enabling/disabling for NewNet announcer (2k4Combos).

Test here = 52.59.80.51:1111


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