UltimateNewNet

Discussions about server side mods.
User avatar
Deepu
Site Admin
Posts: 503
Joined: Sat Dec 27, 2014 12:14 pm
Contact:
Status: Offline

Re: UltimateNewNet

Post by Deepu » Thu Jun 18, 2020 12:16 pm

The UN1e.LastManStanding is LastManStanding++, i just integrated to newnet, let me verify for next release!!!

asosed
Novice
Posts: 20
Joined: Tue May 19, 2020 8:16 am
Status: Offline

Re: UltimateNewNet

Post by asosed » Mon Jun 22, 2020 2:25 pm

Sometimes a bug occurs with shock rifle and flak cannon. The weapon does not shoot when you pick it up. Game mode: DM and LMS
Image

User avatar
Deepu
Site Admin
Posts: 503
Joined: Sat Dec 27, 2014 12:14 pm
Contact:
Status: Offline

Re: UltimateNewNet

Post by Deepu » Tue Jun 23, 2020 3:30 pm

Bug is native, I can't able find that from long time ago, need to fix that.

asosed
Novice
Posts: 20
Joined: Tue May 19, 2020 8:16 am
Status: Offline

Re: UltimateNewNet

Post by asosed » Tue Jun 23, 2020 11:18 pm

As I understand it, this bug can be with any weapon.
Image

thiagoobr
Experienced
Posts: 156
Joined: Thu Mar 16, 2017 1:25 am
Status: Offline

Re: UltimateNewNet

Post by thiagoobr » Wed Jun 24, 2020 1:14 am

asosed,

deepu work in path 469, when the job is finished, he will work with newnet again!!!

:icon_e_biggrin: :icon_e_biggrin: :ut_bio: :ut_bio: :yu: :yu:
Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
Custom custom.utbr.cf:7777
UT2004 2004.utbr.cf:5555

asosed
Novice
Posts: 20
Joined: Tue May 19, 2020 8:16 am
Status: Offline

Re: UltimateNewNet

Post by asosed » Wed Jun 24, 2020 9:16 am

thiagoobr wrote:
Wed Jun 24, 2020 1:14 am
asosed,

deepu work in path 469, when the job is finished, he will work with newnet again!!!

:icon_e_biggrin: :icon_e_biggrin: :ut_bio: :ut_bio: :yu: :yu:
I look forward to.
Image

asosed
Novice
Posts: 20
Joined: Tue May 19, 2020 8:16 am
Status: Offline

Re: UltimateNewNet

Post by asosed » Fri Jul 03, 2020 8:57 am

Deepu, Hey. Will UltimateNewNet work with other types of games?
For example:
1. (bEnabled=True,GameName="Team Last Man Standing",RuleName="Test",GameClass="tlastmanstanding.LastManStanding",FilterCode="lms",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
2. (bEnabled=True,GameName="Last Man Standing",RuleName="Test",GameClass="lmsplusplus05.LastManStanding",FilterCode="lms",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
3. Etc
Image

User avatar
Deepu
Site Admin
Posts: 503
Joined: Sat Dec 27, 2014 12:14 pm
Contact:
Status: Offline

Re: UltimateNewNet

Post by Deepu » Fri Jul 03, 2020 5:16 pm

Read that first post carefully

Code: Select all

--> For Last Man Standing, add to the MapVote.ini

CustomGameConfig[1]=(bEnabled=True,GameClass="UN1e.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")

--> add to the UnrealTournament.ini for Last Man Standing

[UN1e.LastManStanding]
StartWeapon=
FragLimit=30
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

asosed
Novice
Posts: 20
Joined: Tue May 19, 2020 8:16 am
Status: Offline

Re: UltimateNewNet

Post by asosed » Sat Jul 04, 2020 12:32 pm

Of course I read the first post. There just is a problem that I wrote about before viewtopic.php?f=15&t=987&start=240#p2586
So I decided to use the original mode LastManStanding++ - lmsplusplus05.LastManStanding. First of all, to check the error.
I'm also interested in mode Team Last Man Standing - tlastmanstanding.LastManStanding
Image

User avatar
Deepu
Site Admin
Posts: 503
Joined: Sat Dec 27, 2014 12:14 pm
Contact:
Status: Offline

Re: UltimateNewNet

Post by Deepu » Sun Jul 05, 2020 12:36 am

I forgot that one can you post again that bug? Yea works with newnet, but the problem is new lms++ replace newnet weapons original, in that case you need to load all weapons fully loaded mutator "UP2.AWFL" or find original mutator class line!

Code: Select all

1. (bEnabled=True,GameName="Team Last Man Standing",RuleName="Test",GameClass="tlastmanstanding.LastManStanding",FilterCode="lms",bHasRandom=False,VotePriority=1.000000,MutatorList="UP2.AWFL",Settings="",Packages="")
2. (bEnabled=True,GameName="Last Man Standing",RuleName="Test",GameClass="lmsplusplus05.LastManStanding",FilterCode="lms",bHasRandom=False,VotePriority=1.000000,MutatorList="UP2.AWFL",Settings="",Packages="")

Post Reply