Ultimate UT Servers

Discussions about servers.
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Deepu
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Ultimate UT Servers

Post by Deepu » Sat Dec 27, 2014 1:18 pm

Server 1

Image

unreal://8.209.75.89:7777/

Game Types
1. DeathMatch
2. Team DeathMatch
3. Monster Match
4. Soccer Tournament
5. Capture the Flag
6. Rocket X8
7. Siege
8. Assault
9. Domination
10. Last Man Standing
11. SLV
12. Duels

NewNet + AX Weapons.

Server 2

Image

unreal://8.209.75.89:7788/


UT4
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Re: Ultimate UT Servers

Post by UT4 » Wed Feb 18, 2015 7:51 pm

Great Servers, Thank you.

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Deepu
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Re: Ultimate UT Servers

Post by Deepu » Thu Feb 19, 2015 3:46 am

Me too.........

medor
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Re: Ultimate UT Servers

Post by medor » Sun May 01, 2016 9:04 pm

Your assault have bug

When the game start with nexgen ( only assault ) there is a player who fly like an admin; sometime me sometime an other.
The set direction with hammer not work to but that it's one on some newnet bugs.
The only ZP working fine at this day for assault is zp103.

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Deepu
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Re: Ultimate UT Servers

Post by Deepu » Sat May 07, 2016 2:25 pm

Yes NN bug. Need to fix!

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Re: Ultimate UT Servers

Post by medor » Sun May 08, 2016 10:36 am

It's a NN bug for the hammer and other weapons like lr but the start game must be run with assault or assault 140 and no nexgen

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Deepu
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Re: Ultimate UT Servers

Post by Deepu » Mon May 09, 2016 6:05 am

Hmm

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Re: Ultimate UT Servers

Post by medor » Mon May 09, 2016 4:19 pm

I come from a team assault we have try to play it with Newnet and LCWeapons for ZP.
Newnet have weapons bugs but stay the beast way if someone can repair bugs.
LCWeapons have recurrent lag players with different build tested.
The only working fine now is ZP103.

here my conf team assault for help

Code: Select all

CustomGameConfig[0]=(bEnabled=True,GameClass="LeagueAS140.LeagueAssault",NewPrefix="AS",Mutators="LeagueAS140.NoGuardiaTeamCannon,ZeroPingPlus103.ZeroPing,QFeedback_v22.QFeedback,heineken2.heineken2,HumiliationV2.HumiliationMutator,GotLoque.GotLoque",Settings="bPlayersBalanceTeams=False,bBalanceTeams=False,MinPlayers=2")
http://unrealtournament.99.free.fr/utfi ... rFiles.zip
http://unrealtournament.99.free.fr/utfi ... Cannon.zip
http://unrealtournament.99.free.fr/utfi ... lus103.zip

UnrealTournament.ini

Code: Select all

[LeagueAS140.LeagueAssault]
bngStatsCompatibility=False
bEnableCSHP=False
bAttackOnly=False
bMatchMode=False
bPracticeMode=False
bStandardise=True
bAuthorisePlayers=False
bAdminNameScore=True
bServerNameScore=False
bServerNameGameType=False
bCheckServername=True
bAutoPausing=False
bNoSuicidePenalties=True
MaxPauseTime=180
PauseTimeRemaining[0]=0
PauseTimeRemaining[1]=0
MaxPauseCount=4
PauseCountRemaining[0]=0
PauseCountRemaining[1]=0
MaxPausePerMapCount=1
PauseLeadInOutTime=5
TeamScore[0]=0
TeamScore[1]=0
MapsLeft=0
MatchLength=14
FirstMapStartTime=500
SubsequentMapStartTime=500
TeamNameRed=...:Red Frogs:...
TeamNameBlue=...:Blue Frogs:...
MapsWon[0]=
MapsWon[1]=
Matchlog=
ModeratorPassword=flower
MatchPasswordRed=
MatchPasswordBlue=
MatchPasswordSpec=
PrivateString=LOCKED - PRIVATE
PublicString=OPEN - PUBLIC
bImprovedTeamBalance=True
TeamBalanceDelayTime=15
bPreventMapChangeKick=True
PreventMapChangeKickTime=40
AuthModuleClass=LeagueAS140.LeagueAS_AuthAbstract
EntryActorClassString=LeagueAS140.CSHPEntryActor
AntiBanPasswords=
bIPsCollected=False
SavedPlayerCount=0
SavedSpecCount=0
SavedPlayerIPs[0]=
SavedPlayerIPs[1]=
SavedPlayerIPs[2]=
SavedPlayerIPs[3]=
SavedPlayerIPs[4]=
SavedPlayerIPs[5]=
SavedPlayerIPs[6]=
SavedPlayerIPs[7]=
SavedPlayerIPs[8]=
SavedPlayerIPs[9]=
SavedPlayerIPs[10]=
SavedPlayerIPs[11]=
SavedPlayerIPs[12]=
SavedPlayerIPs[13]=
SavedPlayerIPs[14]=
SavedPlayerIPs[15]=
SavedSpecIPs[0]=
SavedSpecIPs[1]=
SavedSpecIPs[2]=
SavedSpecIPs[3]=
bCleanShutdown=False
brecovering=False
recallmutatorlist=
recallmap=AS-Desolate][
lastobjcompletiontime=0
nextexpectedmap=AS-Desolate][.unr
bcrashrecovery=False
bDisableTIW=True
Defenses=3
SavedTime=600.000000
NumDefenses=0
CurrentDefender=0
bDefenseSet=True
bTiePartOne=True
GameCode=
Part=2
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=1
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=120.000000
MaxNameChanges=1000
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
Note the assault 140 have his own scoreboard.

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Re: Ultimate UT Servers

Post by medor » Sat Dec 17, 2016 12:32 pm

1111 dev server down
you are current upload a new build ?

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Deepu
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Re: Ultimate UT Servers

Post by Deepu » Sat Dec 17, 2016 2:21 pm

Fixed...

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