Author: Deepu
Core Author: Daniel 'Rakiayn' Geurts
Release Date: 04-10-2020
Forum: http://forum.ultimateut.tk/
Website: http://ultimateut.tk/
Description:
► Show Spoiler
Overview
Monster Match (MM) is a team-based gametype where each team has a Base Queen.
The objective of each team is to kill the other team's Base Queen and protect our Base Queen from enemy's attack,
Scoring
You get score by killing other monsters and players.
The score depands on what kind of monster or player you kill.
Killing better monsters gives you more score.
Killing a player gives you 10 points.
The goal of the game is to get the required teamscores.
You can get a team score by killing the enemy 'Base Queen'
This is a monster that both teams start with (not the neutral team)
Weapons
In Monster Match everyone starts whitout the normal ut-weapons.
Instead you start with a weapon which you can use to spawn any monster you want.
These monsters are on your team and will fight for you and your team.
Better monsters cost more ammo.
Your ammo slowly regenerates after time.
The more score you have, the faster your ammo regenerates. And the less items you are carrying the faster your ammo regenarates.
These are the weapons.
1. Monster Kicker
This is your melee weapon.
Fire Mode:
-Spawns melee projectile.
Alt Fire Mode:
-Break your fall if you are falling from a great height by aiming down and altfiring.
-Kick enemys.
There are 4 kinds of pickups.
( I ). Ammo
Ammo is dropped by neutral monsters and can be found in the maps.
There is only one ammo type in the game because all weapons use the same ammo.
Better monsters drop more ammo.
( II ). Bronze Tools
You can only have one bronze tool at a time.
1. Bronze Berserker Tool
Improves the melee damage done by your monsters
is extra strong in combination with the silver berserker tool.
2. Bronze Brute Rocket Tool
Gives your new spawned mercenary's, mercenary elite's and all brutes improved rockets which are faster and stronger.
3. Bronze Monster Credit Tool
Spawning monsters costs now 90% of the original ammo.
4. Bronze Projectile Damage Tool
Improves the projectile damage done by your monsters
is extra strong in combination with the silver projectile damage tool.
5. Bronze Projectile Speed Tool
Improves the projectile speed of your monsters projetiles
is extra strong in combination with the silver projectile speed tool.
6. Bronze Speed Tool
Improves the speed of your monsters
is extra strong in combination with the silver speed tool.
( III ). Silver Tools
You can only have one silver tool at a time.
1. Silver Berserker Tool
Improves the melee damage done by your monsters
is extra strong in combination with the bronze berserker tool.
2. Silver Improvement Tool
Makes your newly spawned monsters little grow and makes your monsters little life increase,
Increases more chance for spawning zombie monsters, combination with the gold unholy tool.
Makes your newly spawned zombie monsters movements and life increase, combination with the gold unholy tool.
3. Silver Life Tool
Makes your life regenerates to 100.
4. Silver Monster Credit Tool
Makes your ammo regenerates faster.
5. Silver Nali Spirit Tool
Gives your monsters a chance of dodging a melee attack.
More score you have, the greater the chance.
6. Silver Projectile Damage Tool
Improves the projectile damage done by your monsters
is extra strong in combination with the bronze projectile damage tool.
7. Silver Projectile Speed Tool
Improves the projectile speed of your monsters projetiles
is extra strong in combination with the bronze projectile speed tool.
8. Silver Speed Tool
Improves the speed of your monsters
is extra strong in combination with the bronze speed tool.
( IV ). Gold Tools
You can only have one gold tool at a time.
1. Gold Monster Credit Tool
Makes your ammo regenerates faster.
2. Gold Nali Spirit Tool
Gives your monsters a chance of dodging projectiles.
3. Gold Titan Tool
Makes your newly spawned monsters grow and makes your monsters life increase.
More score you have the bigger and stronger your new spawned monsters.
4. Gold Unholy Tool
Spawns zombie monsters randomly.
There is a chance for spawning zombie monsters after your monsters is dead.
( V ). Monster Tools
You can only have one monster tool at a time.
1. Life Pickup
Makes your life regenerates to 200.
2. Nali Spirit Pickup
When your health is below 100, it changes your skin visibility to translucent.
3. Speed Pickup
Makes your movements faster.
Teams
There are 2 teams in Monster Match.
Red and Blue.
There is also a neutral team. There are only monsters on this team, no players
Monster Match (MM) is a team-based gametype where each team has a Base Queen.
The objective of each team is to kill the other team's Base Queen and protect our Base Queen from enemy's attack,
Scoring
You get score by killing other monsters and players.
The score depands on what kind of monster or player you kill.
Killing better monsters gives you more score.
Killing a player gives you 10 points.
The goal of the game is to get the required teamscores.
You can get a team score by killing the enemy 'Base Queen'
This is a monster that both teams start with (not the neutral team)
Weapons
In Monster Match everyone starts whitout the normal ut-weapons.
Instead you start with a weapon which you can use to spawn any monster you want.
These monsters are on your team and will fight for you and your team.
Better monsters cost more ammo.
Your ammo slowly regenerates after time.
The more score you have, the faster your ammo regenerates. And the less items you are carrying the faster your ammo regenarates.
These are the weapons.
1. Monster Kicker
This is your melee weapon.
Fire Mode:
-Spawns melee projectile.
Alt Fire Mode:
-Break your fall if you are falling from a great height by aiming down and altfiring.
-Kick enemys.
There are 4 kinds of pickups.
( I ). Ammo
Ammo is dropped by neutral monsters and can be found in the maps.
There is only one ammo type in the game because all weapons use the same ammo.
Better monsters drop more ammo.
( II ). Bronze Tools
You can only have one bronze tool at a time.
1. Bronze Berserker Tool
Improves the melee damage done by your monsters
is extra strong in combination with the silver berserker tool.
2. Bronze Brute Rocket Tool
Gives your new spawned mercenary's, mercenary elite's and all brutes improved rockets which are faster and stronger.
3. Bronze Monster Credit Tool
Spawning monsters costs now 90% of the original ammo.
4. Bronze Projectile Damage Tool
Improves the projectile damage done by your monsters
is extra strong in combination with the silver projectile damage tool.
5. Bronze Projectile Speed Tool
Improves the projectile speed of your monsters projetiles
is extra strong in combination with the silver projectile speed tool.
6. Bronze Speed Tool
Improves the speed of your monsters
is extra strong in combination with the silver speed tool.
( III ). Silver Tools
You can only have one silver tool at a time.
1. Silver Berserker Tool
Improves the melee damage done by your monsters
is extra strong in combination with the bronze berserker tool.
2. Silver Improvement Tool
Makes your newly spawned monsters little grow and makes your monsters little life increase,
Increases more chance for spawning zombie monsters, combination with the gold unholy tool.
Makes your newly spawned zombie monsters movements and life increase, combination with the gold unholy tool.
3. Silver Life Tool
Makes your life regenerates to 100.
4. Silver Monster Credit Tool
Makes your ammo regenerates faster.
5. Silver Nali Spirit Tool
Gives your monsters a chance of dodging a melee attack.
More score you have, the greater the chance.
6. Silver Projectile Damage Tool
Improves the projectile damage done by your monsters
is extra strong in combination with the bronze projectile damage tool.
7. Silver Projectile Speed Tool
Improves the projectile speed of your monsters projetiles
is extra strong in combination with the bronze projectile speed tool.
8. Silver Speed Tool
Improves the speed of your monsters
is extra strong in combination with the bronze speed tool.
( IV ). Gold Tools
You can only have one gold tool at a time.
1. Gold Monster Credit Tool
Makes your ammo regenerates faster.
2. Gold Nali Spirit Tool
Gives your monsters a chance of dodging projectiles.
3. Gold Titan Tool
Makes your newly spawned monsters grow and makes your monsters life increase.
More score you have the bigger and stronger your new spawned monsters.
4. Gold Unholy Tool
Spawns zombie monsters randomly.
There is a chance for spawning zombie monsters after your monsters is dead.
( V ). Monster Tools
You can only have one monster tool at a time.
1. Life Pickup
Makes your life regenerates to 200.
2. Nali Spirit Pickup
When your health is below 100, it changes your skin visibility to translucent.
3. Speed Pickup
Makes your movements faster.
Teams
There are 2 teams in Monster Match.
Red and Blue.
There is also a neutral team. There are only monsters on this team, no players
Fixed bugs & Added things:
► Show Spoiler
* Monsters never attacks own team while XC_Engine or UTPatch469a installed.
* Fixed random attacking while XC_Engine or UTPatch469a installed.
* Compatibility issues fixed for XC_Engine & UTPatch469a.
* Added Unreal 227 backports.
* Cleaned multiple sanity checks in whole code.
* Added Gasbag, Giant Gasbag and Slith Projectiles decal.
* Fixed Nali Warrior's minigun, Mercenary & Mercenary Elite's cannon wall hit effects.
* Fixed random attacking while XC_Engine or UTPatch469a installed.
* Compatibility issues fixed for XC_Engine & UTPatch469a.
* Added Unreal 227 backports.
* Cleaned multiple sanity checks in whole code.
* Added Gasbag, Giant Gasbag and Slith Projectiles decal.
* Fixed Nali Warrior's minigun, Mercenary & Mercenary Elite's cannon wall hit effects.
Installation:
► Show Spoiler
Normal
--> copy the .unr, .umx, .u, .int & .ini files to the UT\System folder and start Monster Match from practice session.
Server
--> copy the .unr, .umx, .u, .int & .ini files to the UT\System folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
Single server config
[Engine.GameEngine]
ServerPackages=MMG3
Startup game class line="MMG3.MMGame"
Multi game types server config
--> Map Vote line
CustomGameConfig[0]=(bEnabled=True,GameClass="MMG3.MMGame",NewPrefix="MM",Mutators="",Settings="")
--> Default settings for MMG.ini
[MMG3.MMPRI]
CountryFlagsPackage=CountryFlags2 (For setting Country Flags package)
ShowRespawnMonsters=False (For showing re-spawning monsters in scoreboard)
--> Settings goes to UnrealTournament.ini
[MMG3.MMGame]
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=3.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=60
bMultiWeaponStay=True
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
--> copy the .unr, .umx, .u, .int & .ini files to the UT\System folder and start Monster Match from practice session.
Server
--> copy the .unr, .umx, .u, .int & .ini files to the UT\System folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
Single server config
[Engine.GameEngine]
ServerPackages=MMG3
Startup game class line="MMG3.MMGame"
Multi game types server config
--> Map Vote line
CustomGameConfig[0]=(bEnabled=True,GameClass="MMG3.MMGame",NewPrefix="MM",Mutators="",Settings="")
--> Default settings for MMG.ini
[MMG3.MMPRI]
CountryFlagsPackage=CountryFlags2 (For setting Country Flags package)
ShowRespawnMonsters=False (For showing re-spawning monsters in scoreboard)
--> Settings goes to UnrealTournament.ini
[MMG3.MMGame]
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=3.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=60
bMultiWeaponStay=True
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
Downloads:
► Show Spoiler
Monster Match 3
Monster Match 2
* Whole code is cleaned
* Fixed lots of accessed nones
* Monsters never attacks own team
* Fixed wrong animation happening with spawning weapon
* Increased base queens health
* Fixed base queen projectile firing speed
* Improved monster's melee attack
* Changed monster kicker's primary projectile
* Changed weapon firing sounds
* Added bronze color skin for bronze monster tools
* Added new ammo model & skin
* New monster added from Unreal Gold's UPak.Predator
* Enhanced all projectile's team colors
* Added new ammo HUD icon
* Added new scoreboard, monsters never shows in scoreboard
* Added option for enabling/disabling re-spawning monsters showing in scoreboard
* Re-added mercenary's firing flare effects
* Improved titan's stone throwing speed
* Changed skaarj's team skins
* Changed queen's blue team skin
* Completely removed telefraging, if you tries to telefrag monsters or players they will get full amount of health
Monster Match
* First test version
* Permission granted for editing "Monster Match" from the original owner.
Monster Match 2
* Whole code is cleaned
* Fixed lots of accessed nones
* Monsters never attacks own team
* Fixed wrong animation happening with spawning weapon
* Increased base queens health
* Fixed base queen projectile firing speed
* Improved monster's melee attack
* Changed monster kicker's primary projectile
* Changed weapon firing sounds
* Added bronze color skin for bronze monster tools
* Added new ammo model & skin
* New monster added from Unreal Gold's UPak.Predator
* Enhanced all projectile's team colors
* Added new ammo HUD icon
* Added new scoreboard, monsters never shows in scoreboard
* Added option for enabling/disabling re-spawning monsters showing in scoreboard
* Re-added mercenary's firing flare effects
* Improved titan's stone throwing speed
* Changed skaarj's team skins
* Changed queen's blue team skin
* Completely removed telefraging, if you tries to telefrag monsters or players they will get full amount of health
Monster Match
* First test version
* Permission granted for editing "Monster Match" from the original owner.