Map Vote Extended

Discussions about mods & new concepts.
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isense
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Re: Map Vote Extended

Postby isense » Sun Aug 12, 2018 5:28 pm

You can bypass that with stealthadmin and mutate bdbmapvote reload in console (xconsole remembers commands)
Goes faster that way as well :)

medor
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Re: Map Vote Extended

Postby medor » Tue Aug 14, 2018 6:59 am

WORK ONLY if we have xc-engine and pack downloader.
The part Packages="xxxx") for give packages only with the gametype voted.
The cach part.
The sort function.
The map sorting with Linux server.

thiagoobr
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Re: Map Vote Extended

Postby thiagoobr » Wed Aug 22, 2018 5:21 am

I have tested the mapvote with XC_Engine and I have the following errors .. IP to test 1.utbr.org:3333

1º Packages="" is not work correctly i have problem in NW3(nali weapow 3) and BTPlusPlusv0994 (bunny track)

OBS:I have found that it does not support this amount of mutators, I removed several and it worked!!!

need to increase the amount of mutators supported

2º in NW3 after vote, all packages They disappear from Packages="" getting blank like nothing...
Packages="NWCoreVIII,NWMHExtrasVIII,NWExtrasVIII,NWModifiersVIII,NWBoltRifleVIII,NWCybotLauncherVIII,NWFlameTrackerVIII,NWFreezerVIII,NWGravitonVIII,NWIonizerVIII,NWIRPRVIII,NWMegatonVIII,NWMultiMissileVIII,NWNuclearFXVIII,NWNuclearLauncherVIII,NWRTVIII,NWSuperBoltRifleVIII,NWTheExecutionerVIII,NWTheMinerVIII,NWUltimaProtosVIII,NWVulcanVIII,NWWREVIII,NWTheOversurrectorVIII"

3ºIn bunny track everything is correctly selected but it just does not work... Packages="BTPlusPlusv0994,BTPlusPlusv0994_C,BTPPUser,BTACv6"
if i add ServerPackages=BTPlusPlusv0994_C in unteraltournament.ini this works normally..

[MVE] Spawning Mutators
+-----------------
| BTPlusPlus v0.994 by [es]Rush*bR
| forcing Hardcore mode / 100% Gamespeed / 35% AirControl
| Status: Disabled
| Reason: BTPlusPlusv0994_C is not in ServerPackages!
+-----------------
[MVE] ===> BTPlusPlusv0994.BTPlusPlus

4 Sometimes when you click on the map nothing happens, it does not select, has to click on another mod and another rule to later normalize!!

5º After opening the mapvote on the server and voting does not show below what you chose and voted

6º In the administrator screen, does not save your settings and does not show anything filled everything is deleted

7º Dont have crash list, to remover map erro...

8º Could increase + the amount of custom game to 70

9º Could increase + MapFilters


10º Could increase + ExcludeFilters and improve to new model

could implement this filter? at the moment it is only filtered by the actual map tag!!
exemple:
ExcludeFilters[0]=zpdm DM-*
ExcludeFilters[1]=zpas AS-*

ADD + this new model!!

ExcludeFilters[0]=zpdm zpfudm-*
ExcludeFilters[1]=zpfudm zpdm-*


CustomGame[11]=(bEnabled=True,GameName="DeathMatchPlus",RuleName="Funnel/Zp",GameClass="Botpack.DeathMatchPlus",FilterCode="zpfudm",bHasRandom=False,VotePriority=1.100000,MutatorList="2k4Combos.CombosSA,Hitsounds.Hitsounds,ZeroPingPlus103.ZeroPing,RextendedUTv2-5-2.RexUT,UltimateScoreBoardv1_2.SSBServerActor,Revenge2.RevengeMutator,RespawnControllerV100.RCMutator,Denied17.DeniedMut",Settings="bTournament=False",Packages="")

MapFilters[0]=zpfudm-!FastFood[UT]HardEd
MapFilters[1]=zpfudm-!ParadoX[UT]HardEd

ExcludeFilters[0]=zpdm zpfudm-*
ExcludeFilters[1]=zpfudm zpdm-*
Last edited by thiagoobr on Fri Aug 24, 2018 11:37 pm, edited 2 times in total.
Brazilian Server:
ip server 1.utbr.org:2017
ip server 1.utbr.org:2222
ip server 1.utbr.org:8888
ip server 1.utbr.org:5555

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isense
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Re: Map Vote Extended

Postby isense » Wed Aug 22, 2018 10:18 am

4 Sometimes when you click on the map nothing happens, it does not select, has to click on another mod and another rule to later normalize!!
This issue is the only one i have now and then, but i can't reproduce this like i mentioned before.
I don't have the issues you describe with the serverpackages with NW3 and BT0994.

You got my MVE.ini.
I use XC core 7b
And engine version 20

thiagoobr
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Re: Map Vote Extended

Postby thiagoobr » Wed Aug 22, 2018 5:23 pm

4 Sometimes when you click on the map nothing happens, it does not select, has to click on another mod and another rule to later normalize!!
This issue is the only one i have now and then, but i can't reproduce this like i mentioned before.
I don't have the issues you describe with the serverpackages with NW3 and BT0994.

You got my MVE.ini.
I use XC core 7b
And engine version 20
i use xc and core...
CustomGame[5]=(bEnabled=True,GameName="BunnyTrack",RuleName="BTPlusv0994 Normal",GameClass="CTFBTUP.BTctf",FilterCode="ctf-bt",bHasRandom=False,VotePriority=1.000000,MutatorList="BTPlusPlusv0994.BTPlusPlus,BTACv6.Entry,BotPack.InstaGibDM,BTCheckPointsCE.BTCheckPoints",Settings="",Packages="BTPlusPlusv0994,BTPlusPlusv0994_C,BTPPUser,BTACv6")

CustomGame[6]=(bEnabled=True,GameName="BunnyTrack",RuleName="BTPlusv0994 Keys",GameClass="CTFBTUP.BTctf",FilterCode="ctf-btk",bHasRandom=False,VotePriority=1.000000,MutatorList="BTPlusPlusv0994.BTPlusPlus,BTACv6.Entry,BotPack.InstaGibDM,BTCheckPointsCE.BTCheckPoints",Settings="",Packages="BTPlusPlusv0994,BTPlusPlusv0994_C,BTPPUser,BTACv6")

CustomGame[1]=(bEnabled=True,GameName="MonsterHunt",RuleName="NaliWeapons3",GameClass="MonsterHunt2Gold.MonsterHunt",FilterCode="nwp3mh",bHasRandom=False,VotePriority=1.000000,MutatorList="MonsterHunt2Gold.IP2Country,MonsterHunt2Gold.Stats,MonsterHunt2Gold.MH2PlayerLog,MonsterHunt2Gold.RelicDefense,MonsterHunt2Gold.RelicSpeed,MonsterHunt2Gold.RelicStrength,MonsterHunt2Gold.RelicDeath,MonsterHunt2Gold.RelicInvulnerable,MonsterHunt2Gold.RelicRadiation,MonsterHunt2Gold.ShutUp,BTCheckPointsCE.BTCheckPoints,NWCoreVIII.NWMainReplacer,NWExtrasVIII.NWWeaponBalanceBoardA,NWBoltRifleVIII.BoltRifleArena,NWCybotLauncherVIII.CybotArena,NWIRPRVIII.IRPRArena,NWModifiersVIII.ModifMut,NWMHExtrasVIII.NWMHMut,NWExtrasVIII.NWNuclearWarningMut,NWSuperBoltRifleVIII.SuperBoltRifleArena",Settings="InitialBots=6,MinPlayers=6,MaxSpectators=12,MaxPlayers=18,bTournament=False,bUseTranslocator=True,FragLimit=0,TimeLimit=120,GameSpeed=1.000000",Packages="null48,MonsterHunt2Gold,NWCoreVIII,NWMHExtrasVIII,NWExtrasVIII,NWModifiersVIII,NWBoltRifleVIII,NWCybotLauncherVIII,NWFlameTrackerVIII,NWFreezerVIII,NWGravitonVIII,NWIonizerVIII,NWIRPRVIII,NWMegatonVIII,NWMultiMissileVIII,NWNuclearFXVIII,NWNuclearLauncherVIII,NWRTVIII,NWSuperBoltRifleVIII,NWTheExecutionerVIII,NWTheMinerVIII,NWUltimaProtosVIII,NWVulcanVIII,NWWREVIII,NWTheOversurrectorVIII")
Brazilian Server:
ip server 1.utbr.org:2017
ip server 1.utbr.org:2222
ip server 1.utbr.org:8888
ip server 1.utbr.org:5555

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isense
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Re: Map Vote Extended

Postby isense » Mon Sep 10, 2018 6:39 pm

Cant help you there Thiago, sorry.
Maybe Deepu knows.


Am i the only one getting default skin errors from MVE ?
I get this error from mostly all default skin serverpackages.

Code: Select all

Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.blkt3 so load SoldierSkins.blkt3
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.blkt4Malcom so load SoldierSkins.blkt4
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.blkt1T_0 so load SoldierSkins.blkt1
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.blkt2T_0 so load SoldierSkins.blkt2
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.Blkt3 so load SoldierSkins.blkt3
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.Blkt4 so load SoldierSkins.blkt4
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.blkt1T_0 so load SoldierSkins.blkt1
ScriptLog: Attempted to use illegal skin from package SoldierSkins for Soldier
ScriptLog: Failed to load SoldierSkins.blkt2T_0 so load SoldierSkins.blkt2
Log: Possessed PlayerPawn: bbTMale2 CTF-Trainingw00t.bbTMale0
Go0gled a bit:
https://ut99.org/viewtopic.php?f=7&t=5201&start=45

Quote Higor:
Oh look, MapVoteX103 holding level actor references from a transient object, I'm sure NOTHING will go wrong from this... Image
Maybe its my end, want to know for sure.

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Deepu
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Re: Map Vote Extended

Postby Deepu » Tue Sep 11, 2018 7:10 am

Use latest version of xc_engine to fix this problem

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isense
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Re: Map Vote Extended

Postby isense » Thu Sep 13, 2018 8:55 pm

Upgraded from 7b and 20 to core8 and engine 21.
Same errors unfortunatly :(

To be sure I replaced the default skinfiles *.u and *.utx from client 436 to server.
There were a few files with CAPS Letters and some without.
They did not had any size differences, only CaSes.

Code: Select all

EpicCustomModels.u
MultiMesh.u
Relics.u
SkeletalChars.u
BossSkins.utx
CommandoSkins.utx
FCommandoSkins.utx
SGirlSkins.utx
SoldierSkins.utx
TCowMeshSkins.utx
TNaliMeshSkins.utx
TSkMSkins.utx
Unfortunatly still getting:
Image :icon_e_confused:

The files ''SGirlSkins and FCommandoSkins'' in the error above, did not have any CaSe differences :/

I wonder what in the server is checking for skin errors, is it XC / UN / or MVE ?
I don't run ACE.

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Deepu
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Re: Map Vote Extended

Postby Deepu » Fri Sep 14, 2018 2:30 am

I'm not getting this errors in main server,

medor
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Re: Map Vote Extended

Postby medor » Fri Sep 14, 2018 11:15 am

for be sure to have the right files
http://medor.no-ip.org/index.php?dir=Pa ... nstall.rar


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